1st June, 2003
Compiled the Linux version. Hopefully gonna upload it later today. I wasn't able to test it though cos my Linux system is a 400MHz Celeron with 64MB SDRAM and 1MB video card, which definitely isn't meant for OpenGL-based 3D games. I'll get a new system soon!!
28th May, 2003
Whoa! A 3-month break! Now, I'm back. Well, I've been modifying my code to use SDL. I finally made up my mind to make it cross-platform. It's only the Windows demo version that's currently available for download. I'm intending to port to Linux and FreeBSD as soon as I get a new PC - PIV 2GHz, 256MB of RAM and 64MB nVidia GeForce VGA. Well, I'm also considering porting to MacOS but I can't get a Mac yet. Been looking for a level editor ever since. Decided to settle for Blender3D after alot of thinking and I don't want to use BSP trees in my game. I'm also looking for good modelling software to create MD2 models and animate them (multiple animations). Milkshape3D doesn't support multiple animations and that has really been a major drawback. Stay tuned, people! I'll keep you posted!
18th February, 2003
I just managed to update this site today. You'll find something in the briefing and progress report pages. I'm trying to create a very good story but it seems I just really can't think of a nice plot. The current story there is a mess! I just released a second demo for the 3D Engine. It's available for download now.
7th February, 2003
Now, the site has a new, hopefully better look. I just hope I'll be able to keep you updated 'cos I've like lost interest in anything that has to do with site updating and so on. Anyways, I'll be working on my 3D Engine -> the Project-V 3D Engine. That's the engine I'm going to implement in this game, so stay tuned ppl!